Author Topic: Meta Automata prototype :: 0.10  (Read 1100 times)


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Meta Automata prototype :: 0.10
« on: Thursday 2016-February-25 05:14:25 PM »
version number: 0.10 (prototype)


- tuning game variables, looking for the 'fun'

- player 'level', blue number amongst the other numbers on the right

- player levels up (wins) when they either:

- complete all missions
- control all machines, hack (if necessary) and activate
- dismantle all machines, hack (if necessary) and dismantle

in the event of all parasites dying or being killed, then the
player receives a bonus but does not level up

- placement cursors will switch off after 5 seconds of idle
so if you have a placement cursor but have not placed anything
within 5 seconds then the placement cursor will disappear

it will reappear when you press the appropriate key

placement cursors can be switched off at any time by pressing the
escape key

- minimap objects can be toggled on and off by pressing the M key


Feedback is very welcome

Best regards