Author Topic: started work on a platform-hopping game  (Read 1360 times)

logFarm

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started work on a platform-hopping game
« on: Monday 2015-September-07 02:38:50 PM »
Progressing quickly; three days and the prototype is already showing glimmers of fun.

I'm using the Lightweight Java Game Library (www.lwjgl.org) and because the original wobbegong 2D game was also created using the LWJGL I already have a framework to work with.

The Level Designer I originally created for wobbegong 2D has been iterated for use with wobbegong XMP levels and is proving easily adaptable for creating levels for this 'platform game'.

I intend to use features learned from wobbegong XMP and Cube Cracker so:
  • ability to play levels from web servers
  • top ten scores of all players will be saved

Best regards
logFarm

logFarm

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Re: started work on a platform-hopping game
« Reply #1 on: Thursday 2015-September-24 12:29:19 PM »
screeny [1]

logFarm

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Re: started work on a platform-hopping game
« Reply #2 on: Thursday 2015-September-24 12:31:23 PM »
screeny [2]

logFarm

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Re: started work on a platform-hopping game
« Reply #3 on: Thursday 2015-September-24 12:32:01 PM »
screeny [3]