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General Category => General Discussion => Topic started by: logFarm on Monday 2015-September-07 02:38:50 PM

Title: started work on a platform-hopping game
Post by: logFarm on Monday 2015-September-07 02:38:50 PM
Progressing quickly; three days and the prototype is already showing glimmers of fun.

I'm using the Lightweight Java Game Library (www.lwjgl.org) and because the original wobbegong 2D game was also created using the LWJGL I already have a framework to work with.

The Level Designer I originally created for wobbegong 2D has been iterated for use with wobbegong XMP levels and is proving easily adaptable for creating levels for this 'platform game'.

I intend to use features learned from wobbegong XMP and Cube Cracker so:

Best regards
logFarm
Title: Re: started work on a platform-hopping game
Post by: logFarm on Thursday 2015-September-24 12:29:19 PM
screeny [1]
Title: Re: started work on a platform-hopping game
Post by: logFarm on Thursday 2015-September-24 12:31:23 PM
screeny [2]
Title: Re: started work on a platform-hopping game
Post by: logFarm on Thursday 2015-September-24 12:32:01 PM
screeny [3]